[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]
Re: gEDA-dev: Liquid PCB
[snip]
> The stack is really rather complicated. I think usually, for _fast_
> OpenGL, the drivers / apps use "dri", which allows the apps to fiddle
> directly with the video hardware, in cooperation with the X server.
The way to know if you have true hardware accelerated OpenGL
(on x86 at least) setup correctly is to run:
glxinfo | grep -i direct
and the result should be:
Direct rendering: Yes
-Ales
_______________________________________________
geda-dev mailing list
geda-dev@xxxxxxxxxxxxxx
http://www.seul.org/cgi-bin/mailman/listinfo/geda-dev